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Antoine Richer | Level Designer
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Antoine Richer
Level Design
Game Design
Narrative World
Sound Design
Game Development Experience
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Nomad's Way - Montréal 2024-2025
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Level Designer
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Sound Designer
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Music Composer
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Documentation production
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Playmind, Internship - Montréal, 2023-2024
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Game Designer
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Sound Designer
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Narrative Designer
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Worked on released products for Playbox arcade machine
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Documentation production
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Nightmare Media, Independent - Montréal, 2023-2025
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Level Designer
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Game Designer
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Documentation production
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Education
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Campus ADN - Montréal, 2023
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AEC - Level Design
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11 month game development course
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Designed a level for final project : Protocole Hedera
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multi-departments collaboration
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Produced in 15 weeks
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Result : 4 levels, totalizing 45+ minutes of gameplay
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Université du Québec à Montréal: UQAM - Montréal, 2015
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Bachelor's Degree
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Sociology with focus on technology and media
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Additional Work Experience
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Freelance Sound Designer and Music Producer, consultant, 2020- present
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Composition, arrangement, mixing/mastering, consulting
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LAF, Bkay, 7e Ciel Records, 2020- present
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Composition, Sound Design
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Necessity Art Fair, 2023-25
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Guitar player
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SAQ, Société des Alcools du Québec, 2013-2022
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Wine Advisor, Manager
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Passions and Interests
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Level Design, Narrative Design, Sound Design, Problem Solving, Team Work, Creation, Collaboration
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History, Sociology, Architecture, Psychology, Philosophy
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Music Composition and Production, Cinema, Reading, Writing
Softwares
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Unity 3D
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Unreal Engine 5
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Autodesk Maya
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Adobe Photoshop
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Perforce, GitHub, Tortoise SVN
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Cubase Pro 12
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Adobe Premiere Pro
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